
Term - I
Concepts of Graphics and Illustrations
Typography Design
Digital Illustrations
Concepts of Cinematography & Photography
Concepts of 2D Digital Animation
Art of Storytelling & Script Writing
Anatomy Study
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Digital Painting
Audio - Video Editing
Storyboarding and Animatics
Application of 2D Animation Principles
Design Portfolio - Project
3D Basics - Modeling to Animation
Digital Modeling
Digital Sculpting
Texturing 3D Models
Lighting and Rendering Models
Rigging 3D Models
3D Character Animation
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Fx, Dynamics and Simulation
Matchmoving and Camera Tracking
Crowd Simulation
Working with Arnold Renderer
Digital Compositing
3D Animation Portfolio
VFX Film making
Pre-visualization
Introduction
Rotoscopy
Wire removal
Colour Correction
Green/ Blue screen
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Matchmoving & Camera tracking
Matte Painting
Specialisation & Digital Portfolio Development